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Wattbike - Icon/AtomX for Fat Free Media

My role:

  • 3D modelling

  • Rigging

  • Character animation

  • Animation

  • Texturing

  • Particle R&D

  • Lookdev

  • Lighting

  • Render wrangling

  • Compositing

We were tasked by Wattbike to take their latest high end training bikes into the eyeballs of millions of viewers.

The bikes didn’t exist, so a 3D model was used from CAD supplied by the client. My role in the production was to take the models all the way from CAD to video suitable for use in an over-the-top, brooding, glitchy motion graphics piece.

Director - Neil Rostance

Creative Director - Mike Choo

Additional animation - Neil Rostance

Additional compositing - Mike Choo

2D animation - Mike Choo

Editing - Ciaran Grant

Colourist - Ciaran Grant

Sound - Ciaran Grant

Behind the scenes

 

It was decided that the look of the character in this film should match the readout on the tablet of the Wattbike. I was tasked with exploring various looks that would not only work with this theme but also be manageable in a production environment.

Initial R&D was promising on a static mesh but it soon became clear that the approach would take the project way over budget given the amount of particles and trails required to sell the look.

The last look in the gallery below is the closest to the final video: particle trails that oscillate across the character. The trails stick to the character and work with the lighting in order to help define the silhouette.

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Bank of England - InflationUX / UI 3D