3d motion graphcs and vfx title.png

Digital exhibits and video production

My role:

Overall digital identity design

  • Creative direction

Tablet-based digital exhibits

  • UI design

  • UX design

  • Content production and editing

Curated wall display

  • UI design

  • UX design

  • Game design

  • Media design, production, delivery

  • Character animation

  • Content production and editing

Aural history exhibits

  • Audio production and editing

  • Technical support and delivery

Digital signage

  • UX design

  • Content production and editing

Welcome video

  • Pre-production

  • Script

  • Direction

  • Editing

  • Motion graphics

  • Compositing

  • Delivery

At a glance

  • Digital exhibits and front of house screens

  • Aural history exhibits

  • Video production

Imagemakers commissioned Wide Sky to produce a series of exhibits for Staffordshire History Centre, a refurbished, renewed extension to William Salt House in the heart of Stafford city centre. Building on design work originated by Imagemakers we delivered a series of screen based applications that introduced the new build and its contents to visitors. The software is CMS driven in the main, allowing the client to add new content to their exhibits and update the digital signage throughout the year.

The Welcome video encourages visitors in through the main street entrance and acts as wayfinding, as well as a preview of the museum’s “best bits”. It’s designed to play between information slides on the main front of house screen just inside the foyer.

The other digital exhibits and curated wall displays are a mix of permanent and temporary twists on the same idea; presenting muesum content digitally, and acting as a catalogue for items that would otherwise be unavailable to the public. In addition, a front end provides access to a selection of digital games suitable for children of varying age ranges:

  • Pairs, featuring some illustrations of iconic exhibits

  • Furnish the William Salt House (match the furniture to the room), featuring custom 3D illustrations from blueprints supplied by the client

  • Potions, featuring a bagot goat mascot with some rather surprising Victorian cures for common ailments.

I had a lot of fun animating the goat character and his rather over the top reactions.

Credits:

Pre-production / production

I took the video production for this project all the way from script to delivery. I had access to site drawings from the start. When it came to the shoot, having a detailed previz to work from was invaluable as all parties involved knew exactly what was expected from them. Shout out to the unsung hero of the previz, Mixamo Walking Character_005!

A sore throat is a typical medieval malady

The remedy has something to do with a birds nest and honey…

The remedy is Goat-approved!

The GOAT

Staffordshire’s Bagot goat mascot was great fun to animate - it’s not often you get to depict an anthropomorphised goat, let alone one as unhinged as this!

All of the animation was completed in After Effects, rigged using the Essential Graphics Panel, which made the rig really easy to document and share with the rest of the team

Some game screenshots

Previous
Previous

Classic Nottingham Statues3D VFX

Next
Next

TMHE Automated Factory3D